Undine
Water-aligned in community references
Current community pages still point to nine named races in Grand Alfheim. This page keeps those names visible, links them to the matching magic families, and avoids pretending the live balance is solved.
Water-aligned in community references
Wind-aligned in community references
Fire-aligned in community references
Earth-aligned in community references
Illusion-aligned in community references
Curse-aligned in community references
Summoning-aligned in community references
Music-aligned in community references
Lightning-aligned in community references
Current public references agree on the race names more than they agree on live balance. Use the race list to narrow your path, then check magic, classes, and beginner progression before treating any pick as best-in-slot.
The cleanest current community pattern is that each race is paired with one named magic family. That helps with search intent like Grand Alfheim Sylph or Grand Alfheim Salamander, even when a dedicated per-race page would still be thin.
Use the adjacent routes naturally after you confirm the race name you care about.